3D Digital Sculpting
Introduction to digital sculpting in ZBrush and Blender.
Prompt (feel free to adjust it):
        Design a beginner's course for digital sculpting covering: software setup (ZBrush/Blender), basic sculpting tools, anatomy for sculptors, retopology basics, texturing workflows, and rendering techniques. Include practice exercises progressing from simple objects to complex organic forms.
    
    
    Use Cases
- 3D character modeling
 - Game asset creation
 - 3D printing preparation
 - Concept visualization